AI Insights · Timothy · July 2021
Top 5 Final Fantasy Games on Android in South Africa, Q2 2021
Discover the performance of the top 5 Final Fantasy games on Android in South Africa during Q2 2021, featuring trends in downloads, revenue, and active users.
In Q2 2021, the top 5 Final Fantasy games on Android in South Africa showcased varied performance trends in downloads, revenue, and active user metrics. Here’s a detailed look at their performance, based on data from Sensor Tower.
Final Fantasy XV: A New Empire experienced fluctuations in weekly revenue, starting at around $818 at the end of March and ending at approximately $437 by the end of June. The game saw a notable dip to $99 mid-May but recovered slightly towards the end of the quarter. Weekly downloads remained relatively stable, fluctuating between 50 to 97 downloads. The active user base saw a slight decline from 84 to 80 over the same period.
FINAL FANTASY BE:WOTV showed a varied revenue pattern, starting at $391 and peaking at $452 in early May. The app's revenue then dipped to a low of $53 in late May but climbed back up to $315 by the end of June. Downloads were minimal, peaking at 72 in early June, while active users saw a decrease from 68 to 31 by the end of the quarter.
FINAL FANTASY VII had minimal revenue throughout the quarter, peaking at $17 in the final week of June. Weekly downloads were consistent, ranging from 1 to 9 downloads, showing a slight increase towards the end of the quarter.
FINAL FANTASY II (Old Ver.) exhibited sporadic revenue, with notable peaks at $19 in late May and $14 in early June. Weekly downloads were steady, ranging from 1 to 8 downloads, with no significant spikes or drops.
FINAL FANTASY TACTICS : WotL saw minimal revenue, peaking at $24 in mid-April and $14 towards the end of June. Download numbers were low but consistent, with a slight uptick to 9 downloads in late May.
For more detailed insights and data on app performance, visit Sensor Tower.